<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: My first notgame will be &#8220;Myst minus the puzzles&#8221;</title>
	<atom:link href="http://www.godatplay.com/2010/02/my-first-notgame-will-be-myst-minus-puzzles/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.godatplay.com/2010/02/my-first-notgame-will-be-myst-minus-puzzles/</link>
	<description>Thoughts, feelings, and discoveries about making meaningful games, spiritual games and interactive experience</description>
	<lastBuildDate>Tue, 03 Aug 2010 14:44:12 -0600</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.1</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Emily</title>
		<link>http://www.godatplay.com/2010/02/my-first-notgame-will-be-myst-minus-puzzles/comment-page-1/#comment-3068</link>
		<dc:creator>Emily</dc:creator>
		<pubDate>Tue, 01 Jun 2010 13:14:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.godatplay.com/?p=276#comment-3068</guid>
		<description>[...] Josh Larson of Intuition Games (“fig.8″) commended the thinking of Tale of Tales and said that his next game might be “Myst minus the puzzles.” [...]</description>
		<content:encoded><![CDATA[<p>[...] Josh Larson of Intuition Games (“fig.8″) commended the thinking of Tale of Tales and said that his next game might be “Myst minus the puzzles.” [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Art History of Games: Notgames &#171; 72 Pin Connector</title>
		<link>http://www.godatplay.com/2010/02/my-first-notgame-will-be-myst-minus-puzzles/comment-page-1/#comment-2194</link>
		<dc:creator>Art History of Games: Notgames &#171; 72 Pin Connector</dc:creator>
		<pubDate>Wed, 10 Feb 2010 18:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.godatplay.com/?p=276#comment-2194</guid>
		<description>[...] Josh Larson of Intuition Games (&#8220;fig.8&#8243;) commended the thinking of Tale of Tales and said that his next game might be &#8220;Myst minus the puzzles.&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Josh Larson of Intuition Games (&#8220;fig.8&#8243;) commended the thinking of Tale of Tales and said that his next game might be &#8220;Myst minus the puzzles.&#8221; [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: godatplay</title>
		<link>http://www.godatplay.com/2010/02/my-first-notgame-will-be-myst-minus-puzzles/comment-page-1/#comment-2193</link>
		<dc:creator>godatplay</dc:creator>
		<pubDate>Wed, 10 Feb 2010 17:50:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.godatplay.com/?p=276#comment-2193</guid>
		<description>One thing I am sure of is that I loved the world and the story, and I think there might have been something else to it, too, that&#039;s a bit harder to define.  But I can&#039;t remember much of what that was in terms of details.  I got it the Christmas it came out, so it was 14 years ago.</description>
		<content:encoded><![CDATA[<p>One thing I am sure of is that I loved the world and the story, and I think there might have been something else to it, too, that&#8217;s a bit harder to define.  But I can&#8217;t remember much of what that was in terms of details.  I got it the Christmas it came out, so it was 14 years ago.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://www.godatplay.com/2010/02/my-first-notgame-will-be-myst-minus-puzzles/comment-page-1/#comment-2185</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 10 Feb 2010 05:01:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.godatplay.com/?p=276#comment-2185</guid>
		<description>Color me intrigued. In some quarters &quot;Myst without the puzzles&quot; would be considered an insult, but I think it&#039;s an interesting creative gambit. What I wonder is, is it the world you liked about the Dig, the story, or the combination thereof? Or something else entirely? Obviously you don&#039;t know the answer yet, but I am curious.</description>
		<content:encoded><![CDATA[<p>Color me intrigued. In some quarters &#8220;Myst without the puzzles&#8221; would be considered an insult, but I think it&#8217;s an interesting creative gambit. What I wonder is, is it the world you liked about the Dig, the story, or the combination thereof? Or something else entirely? Obviously you don&#8217;t know the answer yet, but I am curious.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: godatplay</title>
		<link>http://www.godatplay.com/2010/02/my-first-notgame-will-be-myst-minus-puzzles/comment-page-1/#comment-2183</link>
		<dc:creator>godatplay</dc:creator>
		<pubDate>Wed, 10 Feb 2010 03:31:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.godatplay.com/?p=276#comment-2183</guid>
		<description>I think exploration games specifically could benefit from this type of mindset, and that&#039;s the idea I came up with after I got microwaved with this vision for a story almost a year ago.

I also just realized that I am making it sound like I wanted to make &quot;Myst minus the puzzles&quot; first, and then came up other stuff later, which is totally not the case.  After explaining my game idea to Ted, he suggested that description, which I thought was very apt and related to my frustrations with The Dig as a young teen.  Maybe I should edit...

BTW I feel bad for not visiting your blog much.  I should check out the demos you have over there.  Don&#039;t you have some prototypes posted?</description>
		<content:encoded><![CDATA[<p>I think exploration games specifically could benefit from this type of mindset, and that&#8217;s the idea I came up with after I got microwaved with this vision for a story almost a year ago.</p>
<p>I also just realized that I am making it sound like I wanted to make &#8220;Myst minus the puzzles&#8221; first, and then came up other stuff later, which is totally not the case.  After explaining my game idea to Ted, he suggested that description, which I thought was very apt and related to my frustrations with The Dig as a young teen.  Maybe I should edit&#8230;</p>
<p>BTW I feel bad for not visiting your blog much.  I should check out the demos you have over there.  Don&#8217;t you have some prototypes posted?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: axcho</title>
		<link>http://www.godatplay.com/2010/02/my-first-notgame-will-be-myst-minus-puzzles/comment-page-1/#comment-2182</link>
		<dc:creator>axcho</dc:creator>
		<pubDate>Wed, 10 Feb 2010 03:18:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.godatplay.com/?p=276#comment-2182</guid>
		<description>Word. ;)

I feel the same way. I&#039;m not 100% convinced that the &quot;game&quot; part is holding back anything, but I&#039;m eager to see what we can do without it.

Plus, that&#039;s an awesome little infographic. :)</description>
		<content:encoded><![CDATA[<p>Word. <img src='http://www.godatplay.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>I feel the same way. I&#8217;m not 100% convinced that the &#8220;game&#8221; part is holding back anything, but I&#8217;m eager to see what we can do without it.</p>
<p>Plus, that&#8217;s an awesome little infographic. <img src='http://www.godatplay.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>
