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	<title>Comments on: What Happened to EA? &#8211; A Failed Manifesto, Part 1</title>
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	<link>http://www.godatplay.com/2009/03/what-happened-to-ea-a-failed-manifesto-part-1/</link>
	<description>Thoughts, feelings, and discoveries about making meaningful games, spiritual games and interactive experience</description>
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		<title>By: God at play &#8211; spiritual games&#187; On What Makes Videogames Distinct</title>
		<link>http://www.godatplay.com/2009/03/what-happened-to-ea-a-failed-manifesto-part-1/comment-page-1/#comment-2952</link>
		<dc:creator>God at play &#8211; spiritual games&#187; On What Makes Videogames Distinct</dc:creator>
		<pubDate>Sat, 08 May 2010 02:08:33 +0000</pubDate>
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		<description>[...] (computer-based) and fictional (artistic, not functional). EA probably put it most concisely in the manifesto promoting their indie game collective, calling it &#8220;software [...]</description>
		<content:encoded><![CDATA[<p>[...] (computer-based) and fictional (artistic, not functional). EA probably put it most concisely in the manifesto promoting their indie game collective, calling it &#8220;software [...]</p>
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		<title>By: God at play - spiritual games - experimental games &#187; What Happened to EA? - A Failed Manifesto, Part 2</title>
		<link>http://www.godatplay.com/2009/03/what-happened-to-ea-a-failed-manifesto-part-1/comment-page-1/#comment-3</link>
		<dc:creator>God at play - spiritual games - experimental games &#187; What Happened to EA? - A Failed Manifesto, Part 2</dc:creator>
		<pubDate>Wed, 18 Mar 2009 17:05:36 +0000</pubDate>
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		<description>[...] Links: Part 1 of What Happened to EA?  http://www.gamasutra.com/features/20070216/fleming_01.shtml  [...]</description>
		<content:encoded><![CDATA[<p>[...] Links: Part 1 of What Happened to EA?  <a href="http://www.gamasutra.com/features/20070216/fleming_01.shtml" rel="nofollow">http://www.gamasutra.com/features/20070216/fleming_01.shtml</a>  [...]</p>
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